Category: 3D Softwares
-

Houdini VS Maya – Hardware Requirements (More different than you think)
While both Maya and Houdini may look similar on paper, but if you build a PC without understanding how these programs actually work under the hood, you could be throwing away thousands on hardware that sits idle. Both software suites handle animation, lighting, and simulations, they are built on entirely different architectures. A machine that…
-

Building a Mini-Render farm with four RTX 5090 GPUs
The Client Our client operates as a “studio of one.” They are a highly specialized solo 3D artist tackling enterprise-grade workloads. While the exact nature of their work is a secret, they compete at the highest tier of the industry, producing visuals that require immense compute power, putting them in direct competition with fully staffed…
-

8GB vs 16GB VRAM for Video Editing in 2026: Is it Worth the Extra Cost?
Historically, graphics cards didn’t matter much in video editing, as most software was designed to lean heavily on the processor. However, by 2026, every major editing suite is now optimized to make use of the GPU in one way or another. And with the market price for 16GB VRAM cards climbing, editors are facing a…
-

What are vGPUs? Here’s all you need to know about it.
A vGPU (virtual GPU) is a technology that lets one physical GPU be split into multiple independent virtual GPUs. Each virtual GPU can be assigned to a separate virtual machine (VM), so different users or teams get dedicated GPU acceleration inside their own isolated environment. Instead of buying and maintaining many separate GPU workstations, a…
-

India’s first and only 4x 5090 Liquid Cooled System.
Every year, we build a system that feels impossible to top. And the next year, we somehow manage to prove ourselves wrong. A flagship Threadripper platform. Four RTX 5090s. Two Power Supplies. Thirty-six fans. A price tag of roughly ₹20 lakh as of December 2025. This is not a system you encounter casually. It is…
-

Building the Ultimate Workstation for Tribal Gorilla’s Real-Time Virtual Production
Tribal Gorilla, a dynamic animation and VFX studio, was venturing into the complex and demanding world of real-time virtual production with high end LED walls. As newcomers to this specific technology, they faced a critical hurdle: sourcing a workstation powerful and reliable enough for their new virtual studio. They needed a partner with deep expertise…
-

Speed up your Render Times – Ultimate PC Build Guide for VFX & CGI Workflows
Today we’ll go through what kind of a hardware setup you need to speed up your VFX Workflow & Render Times. From Beginners all-the-way to Professional Studios. Disclaimer: VFX is a really wide industry – so we’re mainly focusing on 3D workflows which are long and involve multiple softwares. If you specialise in a single…
-

Houdini System Requirements
Houdini is a 3D modelling and VFX software from SideFX, similar to Nuke and After Effects, and is used as a plug-in with software like Unreal Engine, Unity, AutoDesk Maya, and 3DS Max. It is mostly used for animating characters and also has strong simulation tools, making it ideal for effects like fire, smoke, and…
-

AutoDesk 3DS Max system requirements
Autodesk maintains a list of Software requirements but because of how inconsistent those lists can be, we’ve taken the time to perform testing to determine what hardware can run 3DS Max in the most optimal method. Based on this testing, we have come up with our own list of recommended hardware for 3ds Max. Which…
